Anyone who loves Wolfenstein 3D should definitely give it a try. If you really think about it, it was the first FPS to really have that kind of interactivity that we love so much about Duke 3D. I remember really enjoying the level interactivity in that one, talking to informants, buying food from the vending machines to restore my health. I'd like to see a similiar approach for ECWolf someday if/when it adds support for other titles, but part of me wonders if it might be better for someone to just fork the current version of GZDoom to get the benefits of all the new rendering features and how it already has a subsystem for defining different gameplay features and then go back in and add in support for the Wolf engine. You can even mix-and-match features to play them how you want. One thing I like about GZDoom is that it has all these comparability options where you can change how various gameplay elements work since it runs different games that play differently. It is open source so anyone else is free to jump and work on support for other games (myself included) but I don't anticipate it happening anytime soon.ĮCWolf started as an early fork off ZDoom. Support for other titles has been planned for years and years, and I don't think I've seen any commits for it in years. However, it does not currently support either game, as far as I know:īlzut3, the creator of ECWolf, has said that Blake Stone support is not yet complete, so you shouldn't be using the port for those games yet.
Personally speaking, I want to get both Blake Stones from GOG, but once they and Rise of the Triad: Dark War go on sale altogether.ĮCWolf, the sourceport that supports Wolfenstein 3D, also has Blake Stone support as one of its long term goals.
Wolfenstein 3d zdoom full#
:rolleyes: That is to say, I never did beat even the demo version, let alone the full game.Īnyhow, does anyone remember it? Have you played it? Would you play it again? Does it have any sourceports like eDuke32 or zDoom?
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It was a demo version that was pre-packaged on a software cd for out first laptop (good times), had only one episode, but heck, it was immensely fun! I still remember freaking out of the room that constantly spawned the High Energy Plasma Aliens ( ) as I didn't know about the value of strafing (did it even have strafing?) and as I was fighting one, another would always kill me. You know, the Wolfenstein clone by Apogee software, released shortly before Doom, and eclipsed by it?īlake Stone: Aliens of Gold was one of the first FPS I ever played.